For Memories I wanted to create my old house from when I was 8 years old. The old house in England used to terrify me at night with the noises and creaks. From this I want to create a horror game environment, distorting the rooms in perspective from an 8 year olds eyes. Most children have vivid imaginations and I want to use that to create horror. I remember hearing footsteps running up and down the stairs (It was my cats), creaking from upstairs (the house was old so the roofs would expands at night) and shadows at night (The bathroom was opposite my bedroom and with the light on and mum and dad tip toeing everywhere they created the shadows). I will add more tense atmosphere to the environment such as the TV turning on by itself, odd noises and turning mum and dads shadow into an actual being. The game will be a point and click game, exploring the rooms and trying to survive the night. I was inspired by the games "P.T" demo, "Five nights at Freddys" and "Amnesia".
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"Five Nights at Freddys" Duck https://secure.static.tumblr.com/bcb3a78b5c67e33e9fc02a07434e80d1/nzavyjy/5Kbnf1a0b/tumblr_ static_tumblr_static_6k6zik8clqcksswo0s8ks0k04_640.gif |
For History I want to look at the Scottish History during the Independence over 700 years ago. I would want to create the environment of the Scottish highlands and have info about that period of time. I would follow closely to King Robert the Bruce, as he has interested me since I studied history at college. I would either use his story of the cave and the spider before the battle of Bannockburn against King Edward II or explore the his home in first person view. It can be a fun learning game for those studying the history.
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King Robert the Bruce http://www.markchurms.com/mm5/merchant.mvc?Store_Code=mc&Screen=PROD&Product_Code=folio-size-image-8hx12w_mc-bruce-ac |
For the Narrative game I recently read a very short story "How the Marquis got his Coat Back" by Neil Gaiman. The book is based during another book called "Neverwhere" and explores what happens when the Marquis came back to life and look for his coat. I think it was cut from the original story as it is a total different story altogether from the main. However, the characters in this short book are very descriptive and the imagination of the story is really well put. The setting is underneath London, down in the tube tunnels and undergrounds, as most people who lived in London said that theres another city underneath. The main character, the Marquis, has already been illustrated in the graphic novels, so I would want to design him away from those illustrations and into my designs. The game will be similar to the Discworld gamne, where the player will walk around the environment and interact with the characters. It will be a puzzle solving game and the main goal is to find his coat through clues and tasks.
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Discworld PC game http://www.denofgeek.us/games/discworld/246101/looking-back-at-the-discworld-video-game |
Finally for TV/Film I have two ideas. One idea is focusing on the "Asterix and Obelix" movies and I would have it set around their village, interacting with the characters with point and click. It will be third person and the player will be a "gaul" on their own, rather than playing a character.
The other idea was based on the film "The Addams Family" where the player can explore the house. The house will be based on Tim Burton designs and will be a point and click game, exploring odd and creepy objects and collecting. The player can be a new assistant to the family and will be tasked with Wednesday to collect objects for her experiment.
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The Addams Family House http://arch.designcommunity.com/viewtopic.php?f=7&t=36734 |
I will design the Environment on Illustration and Photoshop, then transfer the images on Flash to create the game.
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