Monday, 25 April 2016
Inventory
I wanted to have an Inventory that can add up the items collected. It's a childrens school book with Wednesday's drawings inside. I stuck to the original series so she is 7 years old, which is why the drawings are crude and in crayon.
![]() |
Wednesday's diary |
![]() |
screen page. Wednesday's drawing of herself riding a large snake |
Sound References
I obtained the sound from Youtube and a site that can make your own coin sounds.
The Addams family theme song can be found here: https://www.youtube.com/watch?v=Kb0oaSBwq54
Pick up sound is found here: http://www.bfxr.net/
Lurch/doorbell sound is found here: https://www.youtube.com/watch?v=sPMKlEwrIs8
I do not own these sounds. They belong to their rightful owner.
The Addams family theme song can be found here: https://www.youtube.com/watch?v=Kb0oaSBwq54
Pick up sound is found here: http://www.bfxr.net/
Lurch/doorbell sound is found here: https://www.youtube.com/watch?v=sPMKlEwrIs8
I do not own these sounds. They belong to their rightful owner.
Sunday, 24 April 2016
Tarot cards & poison
There will be collectables that the player can collect when exploring the house. These are Poison bottles and Death Tarot cards. the tarot cards are related to the gran from the Addams family and the poison is shown as a drink to Gomez and Morticia in the old series. There will also be lightbulbs as well as the doll as the collectables. Once the player collects them, an inventory screen will appear which shows how much they have collected.
I have an old rum bottle which i used as reference to create the poison and the tarot cards were just simple graphics.
I have an old rum bottle which i used as reference to create the poison and the tarot cards were just simple graphics.
![]() |
Rum bottle |
![]() |
Poison bottle |
![]() |
Tarot Card |
Monday, 18 April 2016
Few Assets and explanation
I have made a few more assets for the environment piece. They are simple objects that the player can click on and a text box will appear with it explaining the object.
I have Wednesdays "Marie Antoinette" doll with the head seperate which is slightly horrifying, but famous in the movie and tv series.
Giving the doll button eyes and a sewn mouth adds more horror and childlike as it is a rag doll. When the player clicks the doll a text box will appear saying
I will be making a few assets for this small point and click as I have never made a game before. I will add more stuff to the environment to make it more fuller for the background.
I have Wednesdays "Marie Antoinette" doll with the head seperate which is slightly horrifying, but famous in the movie and tv series.
![]() |
Marie Antoinette |
"What kind of kids toy is this? Must be Marie Antoinette her dress is covered in cake crumbs.."
Apparently, Marie is famous for the saying "Let everyone have cake!".
Another asset is the lightbulb. I still have to do festers portrait as it ties in with it. Fester Addams is famous for lighting bulbs in his mouth. When the player clicks the lightbulb, it'll be kept on the bottom of the screen. In the next room will be Festers portrait with a hole in his mouth. The player would click the lightbulb which will be placed in Festers mouth and will glow.
![]() |
lightbulb |
I will be making a few assets for this small point and click as I have never made a game before. I will add more stuff to the environment to make it more fuller for the background.
I want to treat this project as an experiment of what I can and cannot do. Games are not my forte and more interested in illustration, posters, design, etc. I want to try and get as much as I can in this game with my full ability of design and hope to make a nice environment that follows closely to the TV series.
Subscribe to:
Posts (Atom)